Star Wars Zero Company Version 1.1 Patch Drops, Addresses Bugs and Performance Issues
Ever since Star Wars Zero Company launched late last month, players have been laughing at each other’s abysmal luck, with shots that should have hit missing completely.
The frustration was caused by a bug that made shots miss even when the hit chance was listed as 100%, a problem that has now been addressed in the latest patch.
Patch 1.1, released today, tackles a wide range of issues, from visual and performance tweaks to stability fixes. The patch notes specifically state that it “Fixed an issue where shots can be missed, even when the chance to hit is 100%.”
Beyond the accuracy bug, the update improves PC performance, which was a key complaint in the original review, and resolves crashes and softlocks that occurred in certain areas of the game. It also fixes a bug that was deleting Beskar mode save files.
While the patch brings many improvements, it does not introduce any new content. Fans have been asking for a New Game+ mode that lets players pause the in‑game timer and for the ability to keep playing missions after the credits roll, but there is no word yet on whether those features will be added.
Another lingering question is whether the developers at Bit Reactor, who were furloughed before launch, have returned to work; the game’s success may determine their employment status.
Star Wars Zero Company was released on August 27, 2026, and was developed by Bit Reactor.