Escape Academy Achievements
Early game milestones include collecting your first Escape Buck, completing the “No Ticket” story step, and finishing the initial assignment, which unlock the Science and Humanities campuses and introduce memory gas synthesis.
Reach the tallest point by using the zipline to the Clocktower, unlock all ten ziplines, and explore the Campus Gardens after spending 17 credits, expanding your traversal options across the map.
Complete numerous side quests such as the sudoku puzzle, 10 or 24 extra credit tasks, and the “Think Inside the Box” mission, which together grant substantial Escape Bucks and progress toward the “Escape-a-holic” goal.
Earn titles like “Tis But A Scratch” by dying from falls, lava, or drowning, and “B‑B‑B‑B‑Busted!” by trespassing five times, while “Snap, Crackle, Pop!” requires falling, entering lava, and being electrocuted.
Achieve story‑driven milestones including “Escape The Academy,” “Star Student,” and all chamber completions, plus collect all 50 Red Herrings, unlock every campus, and meet every version of Quanty for full mastery.