Beast of Reincarnation Is a Tough Game
Beast of Reincarnation blends the brutal enemy design of Soulslike titles with its own mechanics, offering a fresh challenge for veterans and newcomers alike. The difficulty starts high and stays that way, so early tips can help you gain momentum.
English Voice Acting Is Hidden
You can enable English voice acting from the main menu, but the game never tells you this. Since the subtitles are tiny, switching to English audio can prevent missed dialogue during fights.
Koo Can Hold His Own
Emma’s canine companion, Koo, often attacks enemies on his own. You don’t need to chase after him; he’s capable of handling threats independently.
Emma Can’t Swim
Emma never learned to swim, so entering water will instantly return you to shore, leaving you vulnerable to enemies waiting there.
Dodge Roll Is Essential
The initial side‑step dodge has a narrow timing window and limited distance. Unlock the dodge roll from the Tracking Shot branch of Emma’s skill tree as soon as possible; it provides the reliable escape you need.
Scout for a Campsite Before Bosses
Most boss arenas have a nearby campsite where you can rest, save, and apply upgrades. If a massive beast waits in a clearing, locate a campsite first; otherwise you’ll lack a checkpoint when the fight goes badly.
Avoid Looking at the Moon
A character warns that gazing at the ever‑present crescent moon brings death, and that warning is true. Steer clear of the sky to stay alive.
Return to Base for Resources and Story
Periodically head back to your base to restock supplies, check on crops, let Koo and Kagura complete research, and enjoy character scenes. Campsite menus indicate when companions have new dialogue.
Observe Wild Fights
Sometimes enemies clash in the wilderness. Let them fight each other before intervening; you’ll then face only one group instead of multiple.
Use Emma’s Hair to Gain Height
Emma’s blight‑stricken braid can extend like roots, creating platforms or bridges. Use it to reach higher ground for pre‑emptive strikes or to escape unwanted fights. Even without immediate high ground, elevating yourself lets you rain down attacks in slow motion.
Story Difficulty Makes It Easier
The game includes an easy Story difficulty setting. Emma takes less damage, but you still need solid game sense, parrying, dodging, and Koo commands to succeed. The mode reduces deaths against tough bosses without turning the experience into a mindless hack‑and‑slash.