After surviving your second day in Servant of the Lake, you’ll be much more aware of the secret of the Vanderboom family, and the only real question now is: which sibling are you most loyal to?
During the third day, we’ll witness the end of this rather strange tale, but what will happen to the Vanderbooms? If you’re struggling to solve any of the puzzles or you need help unlocking all the optional achievements, we’ve got it all covered right here.
Looking For The Cat
- Speak with the maid in the hallway.
- Go upstairs and speak with William.
- Give him the hammer.
- In the room with the armchair, take the door on the right.
- Click on the bust and take the pebble from the top of his head.
- Head left from the bust and you’ll be in a new corridor.
- Click on the window.
- Open the window and then throw the pebble at the cat tail.
- Click the cat once it appears.
- Return to the room with the armchair and click the cat hiding under the chair.
- Return to the bust and click the cat hiding behind it.
- Return to the room with the armchair and click the ajar door to see William.
- Go into the Servant’s Room and open the stove to click on the cat again.
- Click on the maid but don’t click her again to talk just yet.
Click on the cat while it’s on her lap multiple times to “pet” it until it jumps off to unlock the ‘Petting the Cat’ optional achievement.
- Speak with the maid.
- Read the note on the table.
- Return to where the bust is and click the painting on the right.
How To Solve The Painting Puzzle

The note Aldous left you is the clue to this puzzle.
Click the items in this order:
Assisting In Alchemy

- Pan to the right and grab the two flasks from the crate.
- Click on Aldous.
How To Decipher The Symbols
You need to move the tiles on the board on the wall to decipher all the symbols. You do this by looking at the items in the room.
- Match the symbol on the painting of the river to the place beside ‘Water’ on the board.
- Match the symbol below the painting of the hand to the number 2 on the board.
- Click the soldier. He moves left three times.
- Match the first symbol on the soldier’s plinth beside the number 3 on the board.
- Match the second symbol on the plinth to the word ‘Left’.
- Click on the box on the floor. We know one word is left, so the other one must be right.
- Follow the instructions to click the buttons: left, left, right, right, left, right.
- Take the matches.
- Match the symbol that means ‘Right’ on the board.
- Use the matches on the candle.
- Match the symbol that appears on the candle to the word ‘Heat’.
- Click on Aldous and examine the note in his pocket. Match the middle symbol (like a T with two dots) to the word ‘Aldous’ on the board.
- Look at the picture of the three siblings, and match the symbol on the right to the word ‘Middle’.
- Click on the parrot and use the water on its bowl. Count how many drops until it drinks (5). Match the symbol on the left of the plaque here to the number 5 on the board.
- Click the parrot, then collect its egg.
- Look at the painting of the house, we know that it’s 5 + X = the number of windows, so match the other symbol to the number 4.
How To Solve The Flask Puzzle

- Now we have all the numbers, click on the cabnet below the board and input 2451.
- Take the flasks from within.
- Click on the equipment at the back to the right of Aldous.
- Click on the note.
Press the appartatus in the following order:
- Left pump twice.
- Middle pump three times.
- Use an empty flask on the tap, then release the oil.
- Note the symbol for oil (top right of the note).
- Next, press the right pump four times.
- Press the left pump once.
- Place another empty flask below the tap and release the acid.
- Note the symbol for Acid, and add both of these to the board.
How to continue solving the rest of the alphabet.
- Put some acid in Aldous’ glass.
- After he drinks it, take the meat from his mouth.
- Click the grinder below the board.
- Put an empty flask below the tap.
- Put the meat in the grinder and pull the lever a few times.
- Collect the blood.
- Note the symbol for blood.
- Click on the flower pot.
- Use four drops of water.
- One drop of blood.
- Collect the fruit.
- Click the grinder below the board.
- Put an empty flask below the tap.
- Put the fruit in the grinder and pull the lever a few times.
- Note the symbol for juice.
How To Make The Elixir

Now we have all the symbols deciphered, open the book on the table and add the following ingredients to the empty flask on the table:
- Add the egg
- 4 x Juice
- 1 x Acid
- 1 x Oil
- 3 x Blood
Take the finished elixir.
Click the parrot and put some elixir in its water bowl to unlock the ‘Animal Testing’ optional achievement.
- Click Aldous.
- Add the elixir to his glass and click him a few times until he asks for the bottle.
- Give him the bottle.
Unforseen Maintenance

- Take the chair leg from the table.
- Click the table but do not click the cat right away.

Click the table leg beside the cat and reveal the hidden note to unlock the ‘Checking the Furniture’ optional achievement.
If you miss it this time, you can replay sections once you have completed the game to do it again as this only happens while the cat is there.
- Click the cat until it throws up then collect the sticky substance.
- Pick up the bust head.
- Go to the room with the armchair and take the wooden chair part off the armchair.
- Click the shadow under the stairs.
- Return to the Servant’s Room and click the maid.
- Use the sticky stuff on the broken chair on the floor.
- Put the two chair pieces back on.
- Go to where the bust is and pick up the door from the floor.
- Click the bust and use the sticky substance.
- Put the head back on.
- Click on the painting and use the sticky substance on the rip.
- Go through to the left and collect the piece of balcony from the floor.
- In the room with the armchair, put the balcony piece back on.
- Use the sticky substance on the painting of Alexandra.
- Return to the first hallway and use the sticky substance on the portrait of Aldous.
- Go into the Servant’s Room and put the door back on the stove.
- Click the maid.
- Go back to where the bust is and go in through the open door beside it.
Preparing Dinner

- Click the maid and take the knife.
- Pick up the logs and put them in the oven (lower section).
- Light the logs with the matches.
- Click the cake.
Use the knife on the fly that keeps flying past, before you finish the cake, and collect the fly when it flies down to later unlock the ‘Seasoning the Soup’ optional achievement.
How To Solve The Cake Puzzle

You need to cover all the holes on the cake with the items you have.
- Horizontal stick at the top.
- Vertical stick bottom middle.
- Lemon slide on the right.
- Spiral circle below the top stick.
- Blueberry far left.
- Two strawberries either side of the bottom stick.
A slice of cake will pop out once you have done it correctly, grab it.
- Read the note on the table.
- Open the Oil cupboard.
- Grab the tomato.
- Click the bottles for your next puzzle.
How To Solve The Oil Puzzle

You need to sort the different liquids inside the bottles so they’re each in their own bottle.
It’s likely not the cleanest solution, but here’s how we solved it:
- Left bottle into the middle bottle.
- Right bottle into the left bottle.
- Right bottle into the bottle beside it.
- Right bottle into the middle bottle.
- Right bottle into the bottle second from the left.
- Middle bottle into the right bottle.
- Left bottle into the middle bottle.
- Second from left bottle into the left bottle.
- Second from left bottle into the right bottle.
- Second from right bottle into the left bottle.
- Second from right bottle into the second from left.
- Second from right bottle into the left bottle.
- Second from right bottle into the second from left.
- Second from right into the right bottle.
- Middle bottle into the second from right.
- Second from left bottle into the second from right.
- Left bottle into the middle.
- Second from left into the left bottle.
- Second from left into the right bottle.
- Middle bottle into the left bottle.
- Left bottle into the second from left bottle.
- Left bottle into the middle bottle.
- Left bottle into the middle bottle.
- Right bottle into the middle bottle.
- Left bottle into the right.
- Second from left into the left.
- Middle bottle into the left.
- Middle bottle into the second from left.
- Middle bottle into the left.
- Middle bottle into the second from left.
- Right biottle into the second from left.
- Middle into the right.
- Take the oil.
- Open the cupboard on the right.
- Grab the shrimp, potatoes, and onion.
- Open the window and speak with William.
- Take the mushroom.
- Click on the cutting board.
- Put the shrimp on the cutting board, then use the knife on it. Collect the pieces afterward.
- Put the onion on the cutting board, then use the knife on it. Collect the pieces afterward.
- Put the tomato on the cutting board, then use the knife on it. Collect the pieces afterward.
- Put the potatoes in the top drawer of the oven and close it.
Now it’s time to make the soup! Click on the pot above the stove oven.
Put the fly in to unlock the achievement later.
- Add oil.
- Add onion.
- Add shrimp.
- Add tomato.
- Add the mushroom.
- Take out the potatoes from the oven.
- Click the maid and ring the bell.
How To Solve The Potato Puzzle
Give Aldous the potato tray, and now you need to feed them to him in the correct order.
Feed him his first potato (the middle, lighter one) and then based on how he reacts, that will show you which potato to select next.

- If his moustache bristles, give him the potato face with the outlined moustache next.
- When his nose gets big, give him the potato with the big nose.
- When his left (our right) eye goes weird, give him the matching potato with the eye.
- Do the same for the opposite eye.
- When his chin goes weird, give him the potato face with the weird chin.
- When his ear goes big, give him the potato with the big ear.
- Next, feed him the cake slice.
- Take the spoon from him.
- Use the spoon in the soup pot.
- Then give the spoon with soup to Aldous.
- Eat the soup.
How To Solve The Soup Puzzle

You need to follow the instructions by listening to who calls out to you and what they say. If you get it wrong, the puzzle will start over.
- Click on Aldous’ silhouette.
- Click Aldous on the next screen.
- Click on William’s silhouette (he has no hat).
- Click the hat, then the coffee, then the wine, then the book.
- Click William.
The achievement should unlock at this point as the fly goes past.
- Click on Alexandra’s silhouette, she has the round hat on.
- Click Alexandra.
- Unbutton her dress.
- Click the coach.
- Click the driver.
- Click the only silhouette on the screen.
- Drag the moon up in the sky.
- Click the basket.
- Click the basket again, then take the lid off.
- Click the baby.
- Click Aldous’ silhouette, remember he has one hand on his hip so you can see his arm sticking out.
- Click Aldous.
- Click the maid’s silhouette.
- Click the maid.
- Click the silhouette of Aldous lying on the floor.
Back in the real world, click on Aldous.
Dressing Up For Dinner

- Take the glass from the table.
- In the room with the armchair, take the tie from the chair.
- Go into the cellar and take the glass from the shelf.
- Click on the box.
- Use the same method as the last wine puzzle to spell out 1643 on the tiles.
- Take the wine.
- Go to the bust and take the bowtie hidden on it.
- Go to the Servant’s Room and put the wine and two glasses on the tray.
- Speak with the maid.
- Go to the crate and grab the hair ribbon.
- Go upstairs.

Click on the painting of the house, then click on the third window along in the second from the bottom. Then click on the fish (far right). Go and see the portrait that is usually William, and it should be a fish.
Take the fish pin from the painting, you’ll need this for the ‘Finishing Touch’ optional achievement.
- Go back upstairs.
- Click on the box.
- Slide the button to the side.
- Grab the necklace.
- Take the door on the right.
- Click Alexandra.
- Take the baby.
- Give Alexandra the necklace.
- Give Alexandra the hair ribbon.
- Click on the door to William’s room.
- Go to the room with the armchair and click the stairs. Open the stair and take the revolver.
- Go back to William and give him the revolver.
Put the fish pin on his jacket to unlock the achievement.
- Finally, give him his tie.
Next, go to where the cupboard is to speak with Aldous.
- Go to where the bust is.
- Click the painting.
- Click the hat twice.
- Click the crow.
- Click the rifle.
- Take the rifle.
- Return to Aldous and give him the rifle.
- Then give him his bow tie.
How To Prepare The Baby

Go to where the painting of the house is and click the characters to place the siblings where their paintings should be:
- Alexandra bottom left.
- Aldous on the window to the right of Alexandra.
- William in the window above Aldous.
- Head to the paintings and click each one.
- William has a triangle with a vertical line.
- Alexandra has the S symbol.
- Aldous has the spiral symbol.

Go down into the cellar and place the bottles as so:
- Silver bottle above the spiral.
- Gold bottle above teh triangle with the vertical line.
- Bronze bottle above the S symbol.
- Click the gold box that has appeared and take the sacred cloth and sacred water.
- Go upstairs and put the baby in the basket.
- Use the sacred water on the baby.
- Use the sacred cloth on the baby.
- Speak to Alexandra.
Go to where the bust is and take the passage on your left. The door in front of you is now open, so head in.
Serving Dinner

Click on the rope in the top left of the screen to unlock the ‘Safety Test’ optional achievement.
- Click on Aldous.
- Pick up the wine.
- Fill his glass with the wine.
- Click Aldous again.
How To Solve The Appetizer Puzzle

- Take the appetizers from the maid.
- Click the table.
- Place the appetizers on the table.
- Use the wine to fill the other two glasses.
- Read the note.
- Put the broccoli and onion ring on the left plate.
- Put the rabbit ear and the bread on the middle plate.
- Put the bacon and fish head on the right plate.
How To Solve The Musical Intermezzo Puzzle
Click on William and a bunch of musical notes will appear. It appears the glass placement is randomised, and failing will reset the puzzle and move the glass.

You need to get all the musical notes in the wine glass:
- Single music notes fall straight down.
- Notes slanted to the right go right.
- Notes slanted to the left go left.
Take the man out of the drink.
How To Solve The Main Course Puzzle

- Take the main course from the maid.
- Click the table.
- Place the meal on the table.
- Read the note.
- Put one broccoli and one potato on the left plate.
- Put two meat and one carrot on the middle plate.
- Put the remaining food on the right plate.
How To Solve The Harp Puzzle
Pan right and click on Alexandra with the harp. You need to mirror her notes on the opposite side of the harp.

- Pull the right most string three times.
- Next do: Third from right, second from right, then right.
- Then: Right, fifth from right, right, third from right.
- Finally: Fifth from right, fourth from right, third from right, right, second from right.
How To Solve The Dessert Puzzle

- Take the desserts from the maid.
- Click the table.
- Place the desserts on the table.
- Read the note.
- Place the two pieces of cheese on the left plate.
- The chocolate circle on the middle plate.
- The rest of the desserts on the right plate.
- Click on Aldous.
- Pan out, and pick up the knife from the floor.
- Use the knife on the rope on the top left several times until the chandelier falls.
The Departure

- Click on Aldous (to the right of the screen) and take the fork from his shoulder.
- Click on William (to the left of the screen) and click him until he says to give Aldous something to drink.
- Take the wine glass from his shoulder.
- Click the floor where the water is dripping and use the wine glass there.
- Pick up the wine glass.
- Use it to give Aldous a drink.
- Speak with Aldous until he gives you a cloth.
Click on Aldous’ leg and pull back his trouser leg. Use the fork on the wounds twice each to remove the bullets. Then deselect the fork and click all three again to close the wounds and unlock the ‘First Aid’ optional achievement.
- Click on William.
- Put the cloth in the wound above the right nipple.
- Use the fork to pull out the meat from the left wound.
- Click on the shadow of the cat, then give it the meat.
- Click on the cat and take the hair pin.
- Use the hairpin on the lock.
- Rotate it until a screw vibrates and then leave it then until the screw it removed.
- Repeat for all screws.
- Slide the lock over.
- Go through the door.

- Keep going through the doors and slide the panelling aside.
- Continue on, and once you get to the room with the torch go back one room.
- Click on the black item on the floor on the left, it’s flint! Pick it up.
- Go through the door.
- Use the flint on the torch.
- Note the woman’s head on the floor is marked with three.
- Go through the new door.
- Go in the door on the right and take the plank.
- Go back and take the door on the left.
- Use the plank to get across and go through the door.
- Continue through the next two doors and note the next number shown is five on the cube head.
- Continue on, and the next number shown is eight on the crow head.

When you reach the statues, set the time on the timepieces from left to right: three o’clock, eight o’clock, then five o’clock.
Go through the door and click the figure. After the scene, take the baby.
- Click the white square.
- Drag the baby onto the white square.
- Keep clicking the white square and then go through the door.
- Click the driver.
- Give the driver the baby.
- Get in the carriage and close the curtains.
You’ve now completed the game and can replay any chapters from the notebook, and there’s still the mystery of what happened to Kate’s brother that you can solve by replaying and finding new clues.
