How To Unlock Sisters
In Star Wars Zero Company, your main operators will approach you with requests for help, triggering companion missions that usually involve confronting something from their past. Tel-Rea, a young padawan you meet early in the game, asks you to accompany her to Dantooine after a pivotal story moment (spoiler). Accept to begin the quest “Sisters.” The mission becomes available after Order 66 and after the timeskip, once you have completed Deep Cover; it typically triggers around Cycle 30. You must bring Hawks and Tel, and it’s wise to include a powerful medic or a character like Cly to handle the weaker enemies.
Sisters Walkthrough
When you land on Dantooine you’ll see recent battle scars; interacting with a destroyed bike grants a +3 advantage in the upcoming fight. Trilla lures you into a trap, intending to turn Tel to the dark side or kill her. She refuses to join, starting a unique battle where the goal is to survive six turns, not defeat her. Attacking Trilla triggers a strong reaction and little damage, so the best tactic is to stay away and focus on the stormtroopers she summons. If Tel is downed, a medic can revive her to full health on the next turn, preventing mission failure. Use Tel’s damage on the stormtroopers, or let Cly finish them, while Hawks keep Trilla distracted; the lightsaber throw is useful when multiple foes are lined up. After six turns a cutscene plays showing Zero Company’s escape and Tel’s victory over Trilla.